Italian Game
At 1400–1799 Elo, theory ends around half-move 15. The move that leaves it is a mistake in 23% of cases, 3.8 times as often as a move inside it.
Where theory ends
Half-move at which a game leaves what at least 100 games played. Half of all games end between the two outer numbers.
- up to 139914half-movehalf of the games: 12 to 17
- 1400–179915half-movehalf of the games: 13 to 18
- 1800+16half-movehalf of the games: 14 to 19
How risky the exit is
Share of moves that lose at least 10 points of winning chances, in the same stretch of the game (half-moves 8 to 24).
up to 1399
- Inside theory8.6%
- The move that leaves it31.7%
- After it18.5%
3.7× the risk of a move inside theory
1400–1799
- Inside theory5.9%
- The move that leaves it22.7%
- After it14.0%
3.8× the risk of a move inside theory
1800+
- Inside theory3.3%
- The move that leaves it16.0%
- After it10.0%
4.8× the risk of a move inside theory
Most common mistakes inside theory
Moves the engine rates down although many players choose them. The last move of each line is the mistake, the loss is the mean in points of winning chances.
- 1. e4 e5 2. Bc4 Nc6 3. Nf3 f637,224 played, 11.3 points lost
- 1. e4 e5 2. Nf3 Nc6 3. Bc4 Nf6 4. Ng5 Nxe425,255 played, 16.9 points lost
- 1. e4 e5 2. Nf3 Nc6 3. Bc4 Nf6 4. Ng5 d5 5. exd5 Na5 6. Bb5+ c6 7. dxc6 bxc6 8. Ba423,911 played, 15.1 points lost
- 1. e4 e5 2. Nf3 Nc6 3. Bc4 Nd4 4. Nxe522,511 played, 14.3 points lost
- 1. e4 e5 2. Nf3 Nc6 3. Bc4 Bc5 4. Ng518,745 played, 36.6 points lost
- 1. e4 e5 2. Nf3 Nc6 3. Bc4 Nf6 4. Ng5 d5 5. exd5 Nxd5 6. Qf318,606 played, 20.8 points lost
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Opening names from the Lichess opening database (CC0). A game belongs to the most specific named opening it reaches within 39 half-moves.