Ponziani Opening
At 1400–1799 Elo, theory ends around half-move 13. The move that leaves it is a mistake in 20% of cases, 3.6 times as often as a move inside it.
Where theory ends
Half-move at which a game leaves what at least 100 games played. Half of all games end between the two outer numbers.
- up to 139912half-movehalf of the games: 11 to 14
- 1400–179913half-movehalf of the games: 11 to 15
- 1800+13half-movehalf of the games: 12 to 15
How risky the exit is
Share of moves that lose at least 10 points of winning chances, in the same stretch of the game (half-moves 8 to 24).
up to 1399
- Inside theory7.6%
- The move that leaves it29.5%
- After it18.4%
3.9× the risk of a move inside theory
1400–1799
- Inside theory5.7%
- The move that leaves it20.4%
- After it13.5%
3.6× the risk of a move inside theory
1800+
- Inside theory4.2%
- The move that leaves it14.9%
- After it10.2%
3.5× the risk of a move inside theory
Most common mistakes inside theory
Moves the engine rates down although many players choose them. The last move of each line is the mistake, the loss is the mean in points of winning chances.
- 1. e4 e5 2. Nf3 Nc6 3. c3 Nf6 4. Bd36,479 played, 10.8 points lost
- 1. e4 e5 2. Bc4 Nf6 3. Nf3 Nc6 4. c3 d63,677 played, 12.2 points lost
- 1. e4 e5 2. Nf3 Nc6 3. c3 Nf6 4. d4 Nxe4 5. d5 Ne7 6. Nxe5 d62,577 played, 30.8 points lost
- 1. e4 e5 2. Nf3 Nc6 3. c3 d5 4. Bb52,262 played, 12.6 points lost
- 1. e4 e5 2. Nf3 Nc6 3. c3 d5 4. exd5 Qxd5 5. Be21,897 played, 10.6 points lost
- 1. e4 e5 2. Nf3 Nc6 3. c3 f61,882 played, 11.7 points lost
Where does your theory end?
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Opening names from the Lichess opening database (CC0). A game belongs to the most specific named opening it reaches within 39 half-moves.